The best known of these was definitely Samurai Shodown, a gory series set in feudal-era Japan. SNK also experimented with weapons-based fighters. Acting as a crossover between numerous different fighting game series, with a storyline to tie them all together, it perhaps wasn’t the most popular entry (that honor goes to ’98) but it certainly offers a fantastic hand-to-hand 2D fighting experience. The characters in the Fatal Fury games would have a big part in SNK’s other flagship franchise - King of Fighters - and the Vita would receive a port of the final entry in the ‘Orochi’ sub-series, entitled King of Fighters ’97: Global Match. The addition of online matchmaking makes it probably the definitive way to play, a common theme among Code Mystic’s ports to Vita. Featuring absolutely gorgeous pixel-art graphics, it also offers a challenging and intricate fighting system that’s accessible to newcomers, making it one of the best titles to try out if you want to dip your toes into SNK’s library. My favourite of the bunch is Garou: Mark of the Wolves , the final (at least for now) entry in the long-running Fatal Fury series that focused on a Southtown free from Geese Howard’s iron grip. All the best of these managed to find their way to the Vita as expanded ports with online features, making them arguably the best way to play these titles to this day. SNK were absolute masters of the fighting game genre during the 80s and 90s, creating classic after classic in quick succession. Thanks to the company’s resurrection in recent years and some internal cheerleaders at Sony, the Vita has been home to a great number of Neo Geo games, although sadly it hasn’t received the brilliant Arcade Archives series by Hamster, meaning it's an incomplete library. What tied these all together were the brilliant 2D titles created by SNK, which included a number of the most enjoyable fighting games of their time. The Neo Geo was something of an oddity in the gaming market – a family of systems that included the MVS arcade machine, AES home console machine, and a number of short-lived experiments such as the Neo Geo CD and Neo Geo Pocket. I'll be including straight ports of titles and emulated versions, as well as sequels to popular series and, in some cases, spiritual successors. I'll look at what games are available on the handheld from the chosen platform (including PS1 & PSP versions through backwards compatibility), as well as what titles are missing that were re-released on other platforms or that were never updated beyond the original hardware. This is the sixth (and final) entry in a series of articles where I look at the Vita's success in providing a portable version of classic consoles. Continued abuse of our services will cause your IP address to be blocked indefinitely.By Adam Cartwright, posted on 02 December 2018 / 5,221 Views Please fill out the CAPTCHA below and then click the button to indicate that you agree to these terms. If you wish to be unblocked, you must agree that you will take immediate steps to rectify this issue. If you do not understand what is causing this behavior, please contact us here. If you promise to stop (by clicking the Agree button below), we'll unblock your connection for now, but we will immediately re-block it if we detect additional bad behavior. Overusing our search engine with a very large number of searches in a very short amount of time.
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